SYSTEM_ORIGINDECK_MANIFEST // v1.0
ALPHA_KIT: EDGERUNNERS_PRIME
ID
TACTICIANNIGHT_CITY_OS
CARDS_LOADOUT30
COPIED_PROT0
CARD_DATABASE
// ANALYZING_NEURAL_PATTERNS...
Legend3 UNITS

x1
COMMON
Jackie Welles
INSPECT_DATA

x1
COMMON
V
INSPECT_DATA

x1
Viktor Vektor
INSPECT_DATA
Unit14 UNITS

x1
COMMON
Jackie Welles
INSPECT_DATA

x3
Secondhand Bombus
INSPECT_DATA

x2
Evelyn Parker
INSPECT_DATA

x3
T-Bug
INSPECT_DATA

x3
Delamain Cab
INSPECT_DATA

x2
MT0D12 Flathead
INSPECT_DATA
Gear7 UNITS

x3
Kiroshi Optics
INSPECT_DATA

x2
Mandibular Upgrade
INSPECT_DATA

x2
Dying Night
INSPECT_DATA
Program6 UNITS

x3
Floor It
INSPECT_DATA

x3
Reboot Optics
INSPECT_DATA
NEURAL_LOGS
0 ENTRIES_DETECTEDNEURAL_LOGS_LOCKED_FOR_SYSTEM_PROTOCOL
STRATEGY_STATS
RESOURCES_CURVE
AVG_COST: 2.5
2
05
110
26
33
43
51
67+
UNIT_CLASSIFICATION
Legend3
Unit14
Gear7
Program6
NEURAL_SIGNATURES
Blue14
Yellow16
COMPLEXITY_RATINGHIGH_STAKES
This protocol requires high synchronization levels and advanced tactical execution. Recommended for experienced operators.